I’m tired of having to go about things this way. I want to be able to set a value to something and have it quickly get/set back to the state it was at before.
static int FixJump=false;
m_InputData[pD].m_Jump = 1;
FixJump = true;
else if (FixJump)
m_InputData[pD].m_Jump = 0;
FixJump = false;
I tried to do something like this:m_InputData[pD].m_Jump = (1 + 0) – m_InputData[pD].m_Jump;
But this method proved defective and didn’t work properly.